Introduction
From 10/01/2012 to 02/27/2015 I studied Game Art & Animation and Game Design at the Games Academy in Berlin to expand my knowledge and professionalize in the field of game development. In student projects such as "A Chromatic Adventure", "GAIA: Genesis" and - last but not least -"Hyperion" I have proven my worth as Art-Lead, Technical-Artist as well as Character and Environment-Artist within my project groups.
Born, raised and currently living in the wonderful city of Berlin, always searching for great new sushi bars, I'm employed at an architecture visualisation company, responsible for creating VR, AR and realtime scenes in general. Basically, I am interested in any job offers involving video games. If you have any questions, remarks or feedback regarding my website, its content or its creator (that would be me), please do not hesitate to use the contact form or write me an email. I am looking forward to your message. And now have fun exploring my website.
Kevin Abou Al Ward
3D-Environment Artist & 3D-Generalist
Software knowledge:
- - Autodesk 3D Studio Max
- - Autodesk Mudbox
- - Autodesk Maya
- - Adobe Photoshop
- - Unreal Engine 3/ UDK
- - Unreal Engine 4
- - Unity Engine
- - Marvelous Designer
- - Allegorithmic Substance Painter
- - Allegorithmic Bitmap2Material
- - xNormal
- - Marmoset Toolbag
- - Crazybump
- - Knald
- - Rizom
- - Blender
- - Deon
- - Trello
Further knowledge:
- - Languages:
o German
o English
- - Digital Environment Creation
- - Digital Character Creation
- - Digital Animation
- - Basic Human & Animalistic Anatomy
- - Game Theory
- - Project Management Basic
o Kanban
o Scrum
o Classic Project Management
Updated: Jan. 2020