The Octobus
This project was made for the Art-Contest
"A Roadtrip in 2116" of Allegorithmic.
The question was, what would be the ride for a roadtrip in 2116. So I thought: "Why only stick to the road. Off-road could be so much more interesting! A vehicle to go places nobody went before. The OctobuS! A roadtrip that no one will ever forget."
I've started with a WIP threat to display my progress and began to think about what a vehicle could look like.
My goal was to do some organisation and concepting, before I even started any 3D programs. I wanted to be more organized with a timeline and some concepts.
Polygon & Triangle Count
"A Roadtrip in 2116" of Allegorithmic.
The question was, what would be the ride for a roadtrip in 2116. So I thought: "Why only stick to the road. Off-road could be so much more interesting! A vehicle to go places nobody went before. The OctobuS! A roadtrip that no one will ever forget."
I've started with a WIP threat to display my progress and began to think about what a vehicle could look like.
My goal was to do some organisation and concepting, before I even started any 3D programs. I wanted to be more organized with a timeline and some concepts.
Polygon & Triangle Count
- - 73.990 Polys (Complete Vehicle Model)
- - 65.574 Polys (Tentacle Parts)
- - 8.416 Polys (Cabine Parts)
- - 131.648 Tris (Complete Vehicle Model)
- - 118.254 Tris (Tentacle Parts)
- - 13.394 Tris (Cabine Parts)
- - 3D Studio Max
- - Mudbox
- - Knald
- - xNormal
- - Substance Painter
- - Unreal Engine 4
- - Photoshop CC